![]() I put it aside, promised myself I’d start fresh and try again. It was too soon for me to be really invested, and too close to having struggled with the last couple of games I didn’t get done in time. I’m not sure if I screwed something up and soft-locked myself, or if I was missing something super obvious, but I could not progress. Less than 10 minutes in, I was completely stuck. I was ready to play through to the credits. I knew it was supposed to take about an hour to complete. I knew it was supposed to be a walking sim with light puzzle and collection elements. I attempted to play Raccoon Arrival the night before the day I had scheduled to post about it. Most of the last week of September for me was straight up exhaustion, and I did very little that I didn’t absolutely have to do.Īgain, I elected to not push myself, as I knew that I would be doing a disservice both to myself and to the game, and vowed to do better with the new month coming, and most of the things that had been complicating my life and sapping my energy having been resolved. ![]() But given my condition at the time I attempted to play, I really can’t tell you if this was all me, all the game, or something in between – which seems most likely. I had no idea what the game wanted me to do, really. It’s entirely possible this is also true of Heliopedia, but I just couldn’t figure it out. They are usually a simple concept, well-executed, and don’t tend to be obtuse or overstay their welcome. Overall, I’ve really liked all the the games I’ve played from Sokpop Collective. I decided to take a few days break, to clear my head, and try to get one last post done before the end of the month. Discovering this when I was already feeling overextended and frustrated pretty much put the nail in the coffin of September posts for me. Sure, I could have fudged the numbers and went back to it, but I was irritated with myself, and not in the best head space, and just decided to skip this one and get the next two done.Īs it turned out, my next scheduled game was Dandy Ace, which was released on Steam in March of 2021, not in September at all. I fully expected to go back to it, but I lost track of the days, and actually sat down to play it one day after the game’s first anniversary. This was one of the games I selected to play on the Steam Deck, and I put about half an hour in during the beginning of September. The one I skipped entirely got dropped due to being more than a year from release – I’d misread a date and only noticed it when I went to sit down and start the game. In truth, the primary reason was that life got in the way, but I did manage to play at least a little of four of the five games I originally had planned to write about. Instead, I thought I’d write a little about each of the games I passed over. ![]() I have no intention of throwing in the towel. It’s not the first time I’ve dropped games, or rearranged my schedule due to other things getting in the way, but it’s definitely the largest gap I’ve had to date.Īt this point, I’ll be coming up short of my monthly 12 post goal again, but even considering the games I dropped off my list last month & this month, I’m not really concerned about not finishing the project overall. This is quite a bit more of a significant slump than I was in the first time I talked about hitting a project block back in May. When the sirens sound is a great time to use the ability, thieves are made to go to an exit if they are all blocked off you can scan the map out for people running, catching them just before time is up.As I am sitting down to write this, it’s been over two full weeks since my last post for #JustOnePercent. Also when thieves are escaping, do not use your ability in the 30 seconds of stealing time before they have 30 seconds of escape time. Roadblock is a very useful camera, at the starter period of the game and the escape period, first of all you can use Closed when people are trying to cash out the more expensive items at the start to secure more money, which can get you an early kill and people will revive for the extra cash which is your time to pounce and take them out. Roadblock is an Legendary camera, It's ability is " Closed" Which blocks all exits for 10 seconds
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